SELECT YOUR CHARACTER
CEO / Managing Director
The man behind the curtain. Keeps the studio's gears grinding, visions funded, and the developer party fully buffed.
Head of Publishing
Navigates the real-world market matrix. Connects the dots between the code we write and the players waiting for the drop.
Creative Director / System Architect
Architect of impossible spaces. Fluent in dead consoles and dream logic. Has never saved the game but rarely loses progress.
Lead Programmer / Game Designer
Speaks fluently in ones and zeros. Builds engines from scratch "for fun." Debugs physics glitches while sleeping.
VP of Engineering
The structured calm behind the code. Ensures the matrix doesn't collapse when edge cases push the limits of reality.